電子藝術目前準備下一個戰場遊戲雖然名人戰爭: 前線還沒尚未推出. 下面的遊戲中最受歡迎的現代軍事集合中設置為顯示在 2016, 雖然 EA 沒有指定首頁視窗或以下的第一人稱射擊的到來的日期.
IGN 抓住來自電子藝界的消息’ 最新財報, 公司在哪裡推出的統計資訊，以及資訊年到目前為止他們貨幣的表現. 在一個金融家電話, 首席財務官, 布萊克約根森, 指定下一個戰場遊戲是傳入的 2016, 說明 …
What we’ve said is that our intention over the next couple of years is to have a first-person shooter as one of the core titles. This year, obviously, it’s Star Wars Battlefront. Next year, it’s another Battlefield title.
This comes off the extremely unsteady release of Combat zone: 強硬, which originally came into the scene in 2014 to a bunch of negative feedback from players. EA and also Visceral Gamings required time to refine the title after a less-than-enthusiastic reaction to the summer month beta examination, and also they proceeded to change the speed of the video game and also fix up the play mechanics to better represent a quicker, more vibrant Combat zone encounter.
When the 2nd beta test for the game came around the responses was a lot more positive, despite the fact that there were still players not persuaded that Battlefield: Hardline was a proper entrance to the Combat zone collection.
Surprisingly sufficient, after the game introduced there were some stats presented to reveal that in spite of Visceral Gamings and EA trying to remedy the game’s poor public perception, more gamers still flocked to DICE’s Field of battle 4 over Hardline, as reported by Battleground 4 Central.
The general essence was that Battlefield: Hardline was a cash-in video game– a game that was built on the structure of DLC yet was hiked up in rate to match a complete retail launch. Others felt that the game was benefiting from the 2014 militarized authorities publicity that swamped the news. It was sort of a blending container of bad vibes for Hardline, yet it was still valued sufficient not to get completely dogpiled by gamers and doubters alike.
EA as well as CUBE are focusing on Celebrity Wars: Battlefront currently aiming to get the game up and also out by this fall. There are a bunch of individuals excited for the video game all the same as they hesitate that it may be packed with microtransactions as well as DLC. There are likewise stresses over the top quality of the game’s modes as well as the grandeur of the material. Some worry that CUBE really did not have sufficient time to fully flesh the game out after EA obtained the certificate.
They’re planning something huge… pic.twitter.com/OhvAn4Vd0L
— Battlefield (@Battlefield) July 31, 2015
很明顯, this instantly places the most noticeable question on the table: if DICE is dealing with Star Wars: Battlefront and Mirror’s Edge: Stimulant, after that which is working on this latest Battlefield game? With any luck EA doesn’t have CUBE flexed as well thin as well as hopefully next year’s Combat zone title isn’t hurried to the marketplace, yet I recognize both of those are lengthy chances.